You are proficient in the Nature skill. It does less than Prestidigitation and Thaumaturgy, and the unique things that it does are really unappealing. Druid cantrip options are less good then most other full casters. It'd largely depend on what your player is looking for in terms of their capabilities. Or an unnatural order of vines on a tree bark, when more closely looked a, will indeed have tiny runes on them, maybw even visible only for those who use the druidcraft cantrip on it. He has the following cleric spells prepared: Cantrips (at will): guidance, sacred flame (see “Actions” below), thaumaturgy 1st level (3 slots): command, detect evil and good, sanctuarySacred Flame. A 10-minute, no concentration mini torch AND a solid 30-foot ranged, 1d8 fire damage dealing spell attack. Thaumaturgy 5e Compared to a Prestidigitation and Druidcraft. Most people know at least a little bit, but some are always clueless. Step 3. At 3rd level, Dryad Saplings may learn either the entangle or goodberry spell, using Wisdom as their spellcasting ability, and can cast the chosen spell once per short rest. And picked up handfulls of seeds from there. Pollen Puff. Tags: best Druid spells, cantrip useful dealing, cantrip useful dealing damage, This cantrip useful. For Druidcraft I have the following Druidcraft. Casting Time: Action. At 1st level, you know the druidcraft cantrip. To post a comment, please login or register a new. Cantrip. Components: V, S. If I took Produce Flame as a druid cantrip, my to hit is a +6 but it only has a 30 ft range. Shillelagh. Its spellcasting ability is Wisdom (spell save DC 12, +4; {"diceNotation":"1d20+4","rollType. Druidcraft: Cantrip: Nature-Based: Guidance: Cantrip: Support: Shillelagh. Grasping Vines: You conjure a vine that sprouts from the ground in an unoccupied space of your choice that you can see within range. You manifest a minor wonder, a sign of supernatural power, within range. While wearing the mask you gain a +1 bonus to your spell save DC and you learn the Druidcraft cantrip. We grab Druidcraft here for all the lovely shenanigans those spells cause. Once you reach 5th level you can cast the daylight spell once per day. It has a wide range of uses. Level: Cantrip. As a warlock, I'll pact of the tome thaumaturgy any day over druidcraft. Arcane Archers use enchanted arrows to control, disable, and debuff their enemies. Stretch the rules just a bit, and let the cantrip blind the target until the end of their next action. The verbal component is "Whispering to the spirits of nature". You learn magical theory or some of the secrets of nature – typical for practitioners of of this elven martial tradition. Honorable Mentions-Greenflame Blade (Cool & useful), Mage Hand (Super useful), Shape Water (Almost. Produce flame and Druidcraft are pretty standard I think. It’s really good when picked up through feat/multiclass/etc on a martial class like a ranger, making it a close contender with Guidance in that case. Cantrips. It's the most-used out of combat cantrip, in my experience. A lot of people just don't take them unless they don't know what else to take, since you could use that slot for something clearly useful instead like guidance, an attack cantrip, mage hand, etc. The effect must fit in a 5-foot cube. Make potions. Components: V, S. Ability Score Increase. What’s your. There are 46 of them now, but here are our five favorites. Playing him, my favorite cantrip was probably Thaumaturgy, and while it's fun to think of original ways to use it every time, I'd like to hear about unique, creative and cool ways you've used either Thaumaturgy, Prestidigation (which is bascially Wizmathurgy),. Range: 5 foot square within 60 feet. The effect must fit in a 5-foot cube. Our Top 10 Best Druid Cantrips 5E. The effect must fit in a 5-foot cube. You know the Druidcraft Cantrip. See full list on thedungeonrats. They have versatile effects from spell to spell (for the most part). This cantrip is the baseline for the combat druid outside of their wildshape. Or youncould go variant human, or custom lineage a race, then take telekinetic for mage hand plus a cool use of it, or magic initiate for a mage cantrip. You can also use the spell to build shelters by growing plants and lighting campfires to keep warm. Control flames also has twice the range of druidcraft and six time sthe range of prestidigitation, so spreading fire can happen. It does almost nothing, and the things it does are nearly useless. Might say something like 'it ties up your druidcraft/prestidigitation cantrip for a day to make the enchantment permanent'. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. The prediction would show, for example, a golden orb for clear sunny skies that would last for a couple of. It’s just a cantrip, but it demonstrates higher power. If you get this far, you can plant the sprouts in fertile soil and care. Vicious Mockery-The bread and butter of the bard. This means we now can shift tactics on the fly. Components: Verbal and Somatic (Movement) Druidcraft is more of a flavor cantrip than a powerful one. It has the following druid spells prepared: Cantrips (at will): druidcraft, produce flame, shillelagh 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave 2nd level. You know the Druidcraft cantrip. Once you reach 3rd level you can cast the entangle spell once per day as a 2nd-level spell. It’s kind of like having a magical Swiss Army Knife but with way more flowers and animal noises. You don’t magic up a plant and hey presto, healing potion materials. they then spent their time growing the seeds from there into the weird exotic plants, using druidcraft to nurture them and make them grow quick. Level: CantripCasting Time: 1 ActionRange/Area: 30 ftComponents: V, SDuration: InstantaneousSchool: TransmutationAttack/Save: NoneDamage/Effect:. In order to cycle through all 19 Cantrips that an Artificer may prepare, they would need to rest 19 times in 7 days, averaging to about 3 rests per day. Being able to instantly light, or snuff out a small flame can be very useful. Add on the fact that Druidcraft is a Cantrip that requires no materials to cast, and you have instantly become the parties swiss army knife. Particularly for Thaumaturgy and Druidcraft; Prestidigitation as it is seems pretty versatile. then made a botanical shop selling all sorts of exotic plants and fugus's from the feywild to people on the material plane for. Definitely a good cantrip. Note that the damage these Cantrips deal is. During the Summer, you know the firebolt cantrip. For the most part, we’ve shied away from choosing utility cantrips in this article because their selection in a cantrip slot seems self-evident. The problem is that it requires a CON save which many monsters are very good at. “Create a harmless…Transmutation cantrip. Blindsight. (And the most generally useful out of combat cantrip too. Druidcraft is a cantrip from Dungeons & Dragons that allows druids to do a number of small tricks. Prestidigitation does it at range 10 feet. The Druidcraft cantrip can also be used to improve your survival skills. It allows the caster to create four floating points of light that take the form of lanterns, torches, or orbs. It's a long wait until level 10 for the third one, but only four levels from then (level 14) for them to get their fourth. Is Druidcraft Cantrip Spell? Yes. Frost bite is what I’d argue is the best Druid damage cantrip. Just copy the spell details into a home brew spell and make it available to their class. Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous. This effect persists for 1 round. They can force a seed to open (gestation), they can make a flower blossom (age), they can make a leaf bud bloom (aging again). And during the Autumn, you know the chill touch cantrip. Cons 7 Druidcraft Is Full Of Flavor. ago. Always having a response for. i) For Manipulation: Druidcraft, Fog, Mold Earth, & Shape Water. Druidcraft, Cantrip level Transmutation (Druid). Use druid craft cantrip to increase their ability to fruit. At early levels, it's only a 5% reduced chance to hit, but before the cantrip damage stacks too high, it's going to fall to a 15% reduced chance to hit, compared to wisdom spells. requiring no material components and using Wisdom as the spellcasting ability: At will: druidcraft, spare the dying 1/day each: pass without. Cast this cantrip on the bottom sheet. Attack/Save: None. Casting Time: 1 action. Whispering to the spirits of nature, you create one of the following effects within range: • You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. I've seen mending come in handy, but as long as one person in the party has it you're fine (and you're still. ago. I think a house rule allowing them to do a little more at each of the thresholds where other cantrips scale up in damage would be completely reasonable, though — as long as it doesn't intrude into the power levels of non-cantrip spells. TIMESTAMPS0:00 Druidcraft0:07 Druidcraft, Prestidigitation. I think this add a lot to the choices people make for cantrips. Rustling leaves distract a pursuer, the campfire lights up without issue, and a field of seeds bloom. You know the Druidcraft cantrip. 30 Feet. The Wood Elf Magic feat is an excellent 5E racial feat for Wood Elves looking for additional spells that add Pass Without a Trace and. CANTRIP. Druidcraft can be turned into a job, being able to know weather and have small nature effects could be useful for botanists, florist, weather forecast and so on. One plant or living part of a plant within range instantly grows as much as it. At 3rd level, you can cast the Entangle spell once per long rest. Goes for most suggested purposes under that topic. Druidcraft is a cantrip from Dungeons & Dragons that allows druids to do a number of small tricks. Sell potions and or have potions. Timberwalk. With concepts and homages to The Princess Bride, H. So eliminating the troubles with darkness with a single cantrip. Druidcraft. D&D cantrips are the humble spells that keep on giving. or plant growth. I like produce flame because although it isn't a powerful attack, you've got fire and light both sorted if you need it. ago. but as a cantrip you must take upon leveling up. My DM suggested that Thaumaturgy could be used for other minor, purely flavor-related effects that are vaguely religious or ~spiritual~, like making a random statue cry blood or creating an image of your god in a piece of toast. It has a wide range of uses. Components: V, S. You can use an action to expend some of the staff’s 10 charges to cast one of the following spells without using any components, using your spell save DC: Thunderwave(1 charge), Windwall(3 charges), or Stoneskin (4 charges) The staff regains 1d6 + 4 expended. At 5th level, you can cast Spike Growth spell once per long rest. Not to mention you can reduce yourself to finally be tiny-sized (at least for a minute). Druidic magic is part of the runes, so one who uses that magic will also sense it's presence and know where to look. You instantly light or snuff out a candle, a. You instantly light or snuff out a candle, a. Arcane Shot (Level 3) Most importantly at level 3 when you choose this subclass, the Arcane Archer Fighter gains their most important feature: Arcane Shot. ranger wizard. Druidcraft takes care of all the tiny effects you will need. Transmutation cantrip. The Order of the Pixie Spellcasting table shows how many spell slots you have to cast your Druid spells of 1st level and higher. Charm plants and animals is a _class ability_ for nature domain clerics. We could make a special 'item' that grants this and. It’d also be good for starting and putting out campfires while exploring the great outdoors. Cantrips can be cast an unlimited number of times a day. The effect must fit in a 5-foot cube. Druidcraft is ok. Considering the standard cantrip adds spellcasting modifier to damage, that'll mean you lose damage if the special doesn't. The 'Studied' trait for the Half-Elf Variant grants the cantrip. The limitation of druidcraft is not it's effects, but the small amount of power it channels. I’ll admit, before writing this article I didn’t truly comprehend Thorn Whip’s true value and versatility. I made a geologist-themed wizard who uses the Mold Earth cantrip to instantly excavate the earth. ago. Muggle farmers have to wait to see if seeds sprout sometimes weeks. Poison Spray. Flight-capable races are excellent for squishy spellcasters like wizards, including the fairy race. You cause flames to flicker, brighten, dim, or change color for 1 minute. Twinkling Constellations Cantrip-Druidcraft: Twinkling Constellations is a fantastic upgrade to our Starry Form. To me it clearly is the weaker one compared to the other "class flavor" cantrips. But definitely take fire. Otherwise, Create Bonfire is a good ranged cantrip, better than Produce Flame. 2- Stealth Communication: After setting up with your party some ground rules, you can use the cantrip to create harmless sensory effects to give them quick messages. Druidcraft. You know the druidcraft cantrip. Benediction of the Light. Subsequent cantrips would likely be easier but laying the groundwork for learning cantrips and even becoming a wizard in the future should take a decent amount of time. When you reach 5th level, you can cast the moonbeam spell once with this trait, without requiring a material component. Elves are nimble, perceptive and strong. Guidance is the more mechanically powerful cantrip; Druidcraft is the more flavorful. Thanks for your input!! Reply. By level 10, they will also have a 3rd cantrip along with mage hand. 4) guidance: useful in every scenario the party might be in. Spare the Dying Necromancy cantrip Casting Time: 1 action Range: Touch Components: V, S Duration: Instantaneous You touch a living creature that has 0 hit points. Wisdom is your spellcasting ability for these spells. this is why I carry seeds in my druid bag . Of the non-combat cantrips, Prestidigitation is a player-favorite for providing actual in-game use. Druidcraft Transmutation Cantrip Casting Time 1 Action Range 30 Feet Duration instantaneous Components V S Class Druid Spell Description. If common jobs were done with magic it would explain how people learn magic (a cantrip) as a child. You can’t get much abuse from a flavor cantrip. There is one niche use for Dancing Lights when you really need to move it around independently and don't have the cantrip slots to spare for Mage Hand, and then basically only for creatures with dark vision. Stretching Further : If your goal is "cast a ton of weaker spells" and you simply expressed that as "have more cantrips", then I recommend you take. Level: CantripCasting Time: 1 ActionRange/Area: 30 ftComponents: V, SDuration: InstantaneousSchool: TransmutationAttack/Save: NoneDamage/Effect: ControlDescr. We get an extra die for both Archer and Chalice, while Dragon gives us some flight. Blessed by Pan You know the druidcraft cantrip. Cantrip. I like multiple use cantrips. You choose to gain proficiency in either the Arcana or the Nature skill, and you choose to learn either the prestidigitation or druidcraft cantrip. Wisdom is your spellcasting ability for this spell. Your teaching in regards to the life of the wilderness means you are able to communicate with animals and plants. Starting at 3rd level, you can cast the Faerie Fire spell with this trait. Duration: Instantaneous. Druid Cantrips: “Nature -vs- Nurture”. During the Spring, you know the druidcraft cantrip. Druidcraft is a cantrip, on the lowest end of spell power. It can roll the die before or after making the ability check. g. You know the druidcraft cantrip. In particular you can get an accurate 24 hour weather forecast and that’s great. The primal magic equivalent of spells like Thaumaturgy and Prestidigitation, Druidcraft is a great all-around cantrip. Fairy Magic: The druidcraft cantrip isn’t particularly impressive, probably the most helpful thing it can do is forecast the weather for the coming 24 hours. Casting Time: One Action. This druid spell list includes optional spells available from Tasha's Cauldron of Everything, as well as spells from Unearthed Arcana. When you reach 3rd level, you can cast the faerie fire spell once with this trait. There are a few spells for tempest clerics/druids, but not nearly enough to my liking. Random Height and WeightA fairy player has access to Fairy Magic, which grants them the Druidcraft cantrip at level one, Faerie Fire at level 3, and Enlarge/Reduce Person at level 5. Druidcraft is top notch flavor and could potentially be used in sneaky or clever ways, or just to feel like you're a nature lover. Ok so I am playing my first Druid. This is an update of my previous answer. However, Druidcraft provides players with many possibilities for roleplaying and problem-solving. Most often it was used to make flowers for npc’s to gain their favor and to meet helpful people in the towns. At third level, you can cast Entangle once per day. Guidance>resistance (usually) and control flames fits the flavour of wildfire druids better than druidcraft (that's really just my opinion tho, feel free to ignore it). Turns out, they did NOT have Druid Craft, and they just kept throwing fireballs at the chandelier until they got through. Druidcraft. Pretty much the common magic items from Xanathar. You learn additional druid cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Druid table. PF lasts 10 minutes without concentration and is a mobile source of light (it's like a shorter, smaller version of Light that you can also attack with). From predicting the weather to distracting enemies, this often underappreciated cantrip is as useful as your imagination is wide! What Druidcraft Is. Light is a good cantrip especially if you get to pick multiple. benry007 •. Mechanically speaking, though, I would strive to maximize utility, and I would avoid duplicative effects. Which means quicker food and more harvests. Druidcraft can do something for a cantrip that would normally require a spell slot: Predict the future. Create Bonfire: Good damage and battlefield control. Druidcraft. They can harness the power of nature to. Druidcraft. Prestidigitation 5e Compared to Thaumaturgy, Druidcraft, and Minor IllusionYou know the druidcraft cantrip. We get an extra die for both Archer and Chalice, while Dragon gives us some flight. Though along those lines, and with range, Frostbite is a good spell as well. You must be a Druid become attuned to this staff. Cantrips A cantrip is a spell that can be cast at will, without using a spell slot and without being prepared in advance. All three kind of have a multipurpose identity so I'd only pick up one. As you walk, a dusting of petals drift behind you, disappearing before they touch the ground. Inner sun. Creatures with wings (birds, dragons, ect. the animal noises are good to lure people away from somewhere you need to sneak in. Firbolg. Is Druidcraft Cantrip Spell? Yes. At will: druidcraft, produce flame 2/day each: animal messenger, barkskin, conjure animals, cure wounds, entangle, speak with plants, thunderwave 1/day each: call lightning, conjure elemental (cast as. If you’re a druid, you want to know what cantrips you can use to help you in a fight, give aid to your party, or get practical things done. It depends on how relevant darkness is to your campaign. I would go guidance, control flames, and thorn whip. The bread and butter cantrip attack of many spellcasting-focused druid players. Ability Score Increase. Druidcraft 10/10 most op cantrip in game, literally can be used as part of a 2/day oracle. 95. Mystic Shot. You learn an additional Druid cantrip of your choice at 10th level. . You create a ghostly, skeletal hand in the space of a creature within range. Their Speech of Beast and Leaf, bonus to WIS, and extra spells are extremely synergistic. Spells you cast do not require verbal components, spells with a range of touch have a range of 5 feet when you cast them, and you can use your pot as a spellcasting focus for your spells. Druidcraft, Cantrip level Transmutation (Druid). You know the thorn whip cantrip. You cause harmless tremors in the ground for 1 minute. After playing 4-5 months as a fighter in my campaign, I'm going back to my cleric character. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24. So without further ado, here is our Official Ranking of all of the Druid’s Cantrips in Dungeon and Dragon’s fifth edition. School: Transmutation. While most DMs will let their players trade out options that aren’t working for them, this optional rule helps set a precedent for this practice. If the PCs can use Druidcraft to blind an opponent, then so can an NPC's minion acolyte. #8. Druidcraft and Thaumaturgy are signature spells of druids and clerics. If you are in a world where the weather is important, this cantrip can be a lifesaver. Druidcraft: Unfortunately the worst option out of comparable utility cantrips. This material is published under the OGL 1. Transmutation cantrip. How about Druidcraft cantrip allows advantage with critters and talking plants? Personally, as a DM I would absolutely grant advantage - at least - to a druid who wants to engage with animals provided the druid was played as a character that liked and respected animals. Druidcraft takes care of all the tiny effects you will need to be creative. With just a little creativity afterthought spells can be a surprising asset. As a reminder, it's a Druid cantrip with a 1 action casting time, a range of 30 feet, and Verbal and Somatic components. Gentle Repose: Extremely. Your walking speed is 30 feet. Children of the Woods. Range/Area: 30 feet. The role playing scenarios that this cantrip are useful are virtually unlimited. NoskcajLlahsram • Additional comment actions. Range: 30 feet. It does almost nothing, and the things it does are nearly useless. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. With it, you can do any of the four following things: 1) Create a tiny, harmless sensory. Players can create one of the following effects: Create a tiny harmless sensory effect that predicts the weather for the player's. Druidcraft: Beyond Be-Leaf – Variant Ventures. Main MenuTransmutation cantrip Casting Time: 1 action Range: 30 Ft Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range. Given the low damage of cantrips in general, a debuff is far more valuable. The answer given by David Coffron is more thorough with what cantrips to fetch. Cantrip. The weapon also becomes magical, if it isn't already. What is the weather going to be like in 24 hours? There is two ways a DM could interpret this. Druidcraft Transmutation cantrip Casting Time: 1 action Range: 30 Components: V, S Duration: Instantaneous Casters: Druid. In an urban campaign, that’s the difference between turning off the non-magical street lights from the shadows or plain sight. Druidcraft CANTRIP. Sorcerer 1. Wondrous Item, Rare (requires attunement) Mask of vines that wrap around the user's head and create an attunement to nearby vegetation. Thorn Whip (and Lightning Lure) are two of my favorite cantrips in the game. You’d never have to wait and see if your seeds germinate or if your flowers bloom. 1. ago. As you walk, a dusting of petals drift behind you, disappearing before they touch the ground. Druids in 5e have various unique abilities that make choosing a synergistic race important. Leafy Speech. If you have arrows raining down on you, if you have multiple enemies closing in, or if one hit could kill you, then use this. . Grasping Vine 5e. Casting time: 1 Action. You regain the ability to cast these spells when you finish a long rest. Welcome to Cantrip Corruption. Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range: * You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Druid - druidcraft, shillelagh, shape water, thorn whip Wizard - Take whatever you want as with the release of tasha’s wizards can now change cantrips after a long rest so wiz is the most flexible with cantrips. That said, Druidcraft does actually have one deceptively powerful effect for a cantrip, which is predicting the weather; not every campaign will fully take advantage of weather and its detrimental effects (which is a shame), but you can fish for it by using the cantrip regularly (or agreeing with your DM that it's an automatic part of any long. This cantrip because extremely effective when fighting undead creatures. 1 Action. The other option would be to make a homebrew feat or item that grants it. If I don't have darkvision, definitely Produce Flame. 60f range 1d6 and if they fail a con save they get disadvantage on their next weapon attack which is always. 30’ Range. 3rd-level Arcane Archer feature, which replaces the Arcane. The subclass also has access to a number of abilities designed to make it devastatingly effective with ranged weapons, from magically infused ammunition to being able to redirect a missed attack at a different target. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your. You know the Druidcraft Cantrip. Duration: Instantaneous. This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. Druidcraft (Cantrip) Potentially a quick, effective method of harvesting crops (very crop-dependent) Growing Conditions. Druidcraft – Available For Druids; Casting Time: Action. billybummler • 4 yr. Starting at 3rd level, you can cast the faerie fire spell with this trait. Druidcraft is a fun “creative” cantrip that has a lot of potential uses, the main use of Faerie Fire is to find invisible enemies and Enlarge / Reduce has great combat potential for the enlarge half and good scouting potential for the reduce half. It has some niche uses that make you feel great when. Thorn Whip. prestidigitation cannot do this. Components. Message. The interpretations will be lettered so they can be referenced in the next section. Druidcraft can do something for a cantrip that would normally require a spell slot: Predict the future. It also says it won't light on fire anything being worn or carried by a creature. Plus the Invocation help buff EB and help with your lack of spells. Components. Messing with the fabric of reality is not advised. I feel she should pick one the elemental utility cantrips: [Mold Earth], [Shape Water], or [Control Flames], but which one?. Casting Time: 1 action. The. Really dropped the ball yesterday. Nature Clerics get already get to choose one cantrip from the druid list. While this cantrip definitely doesn’t work on magical flames, it can work on flames created by magic — as a 5e dev puts it, “the trick is going to be the duration of the fire-creating spell. Thaumaturgy. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage. $4. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint order of skunk. Monsters. spells, and magewrights cast their non-cantrip spells as rituals—even spells that can’t normally be cast in this way. RandomLettersMS • 4 yr. I feel like it'd be a nice way for players to pick up a useful/fun cantrip like Mending or Druidcraft without having to blow. School: Transmutation; Level: Cantrip; Casting Time: One Action; Range: 30 Feet; Components: Verbal, Somatic; Duration: Instantaneous; The second entry on our druid spells 5e List is. Necromancy Cantrip. This means we now can shift tactics on the fly. Prestidigithingy has a wider range of abilities that give you far more leeway with your role playing style, but Druidcraft gives you ambush-friendly distractions at a useful range. The casting time is 1 action, the range is 30 feet, the components are verbal, and the duration is 1 minute or instantaneous, depending on the effect. Additionally, you learn the Druidcraft cantrip. Healing a tree would probably require either lesser or greater restoration, depending on the damage. Maybe they know Light because their family works for the city keeping the lights on at night. 25. Damage/Effect: Control. Range: 30 feet. ago. Druidcraft Transmutation cantrip. The mask also has 2 charges that replenish at dawn. It is the only cantrip not on any class’s spell list (even the Dimir Guild’s Encode Thoughts is on the wizard spell list. The school of this spell is “Transmutation”. Thorn whip can also be useful for area of effects like moonbeam or spike growth, where moving enemies around can be helpful. Casting Time: 1 action. Druidcraft. Once you cast Faerie Fire or Enlarge/Reduce with this trait, you can't cast that spell with it again until you finish a long rest. Now normally when I play casters I take the one flavor cantrip (thaumaturgy and prestidigitation) so when playing…You can control and change precipitation, wind strength and direction, and temperature for the 8 hour duration. Between the other two, it is more of a question as to whether the player wishes to be a more aggressive and fighting type Druid with the Thorn Whip or more of a distanced spell caster with Produce Flame. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. Once you use either spell via this trait, you cannot use it again until you finish a long rest.